Name Description Size Coverage
PVR.ipdl 1834 -
PVRGPU.ipdl 799 -
PVRLayer.ipdl 840 -
PVRManager.ipdl The PVRManager protocol is used to enable communication of VR display enumeration and sensor state between the compositor thread and content threads/processes. 3194 -
VRChild.cpp 6778 0 %
VRChild.h 2163 0 %
VRGPUChild.cpp static 2407 15 %
VRGPUChild.h 1145 0 %
VRGPUParent.cpp static 2718 67 %
VRGPUParent.h 1463 50 %
VRLayerChild.cpp Do not blit WebGL to a SurfaceTexture until the last submitted frame is already processed and the new frame poses are ready. SurfaceTextures need to be released in the VR render thread in order to allow to be used again in the WebGLContext GLScreenBuffer producer. Not doing so causes some freezes, crashes or other undefined behaviour. 4659 0 %
VRLayerChild.h 2158 0 %
VRLayerParent.cpp 1496 0 %
VRLayerParent.h 1256 0 %
VRManagerChild.cpp static 20829 24 %
VRManagerChild.h 7474 43 %
VRManagerParent.cpp static 9207 58 %
VRManagerParent.h 4568 20 %
VRMessageUtils.h 3543 -
VRParent.cpp 5701 52 %
VRParent.h 2235 100 %
VRProcessChild.cpp static 1223 74 %
VRProcessChild.h Contains the VRChild object that facilitates IPC communication to/from the instance of the VR library that is run in this process. 1129 100 %
VRProcessManager.cpp static 8058 1 %
VRProcessManager.h 2936 -
VRProcessParent.cpp remoteType 7000 0 %
VRProcessParent.h 2793 0 %