d3d |
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gl |
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GrBackendSemaphore.h |
Wrapper class for passing into and receiving data from Ganesh about a backend semaphore object.
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2296 |
GrBackendSurface.h |
Gets the channels present in the format as a bitfield of SkColorChannelFlag values.
Luminance channels are reported as kGray_SkColorChannelFlag.
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14690 |
GrContextOptions.h |
Forces an option to be disabled. |
14594 |
GrContextThreadSafeProxy.h |
Can be used to perform actions related to the generating GrContext in a thread safe manner. The
proxy does not access the 3D API (e.g. OpenGL) that backs the generating GrContext.
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8983 |
GrDirectContext.h |
Makes a GrDirectContext which uses Direct3D as the backend. The Direct3D context
must be kept alive until the returned GrDirectContext is first destroyed or abandoned.
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53619 |
GrDriverBugWorkarounds.h |
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1520 |
GrDriverBugWorkaroundsAutogen.h |
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2350 |
GrExternalTextureGenerator.h |
Like SkImages::DeferredFromGenerator except allows for the use of GrTextureGenerator.
@param gen producer of textures
@return created SkImage, or nullptr
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1704 |
GrRecordingContext.h |
Reports whether the GrDirectContext associated with this GrRecordingContext is abandoned.
When called on a GrDirectContext it may actively check whether the underlying 3D API
device/context has been disconnected before reporting the status. If so, calling this
method will transition the GrDirectContext to the abandoned state.
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9772 |
GrTypes.h |
Possible 3D APIs that may be used by Ganesh.
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7093 |
GrYUVABackendTextures.h |
A description of a set GrBackendTextures that hold the planar data described by a SkYUVAInfo.
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4611 |
mock |
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mtl |
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SkImageGanesh.h |
All factories in this file refer to the Ganesh GPU backend when they say GPU.
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20886 |
SkMeshGanesh.h |
Makes a GPU-backed index buffer to be used with SkMeshes.
@param GrDirectContext* If non-null, the data will be uploaded to the corresponding GPU and the
returned buffer will only be compatible with surfaces using the same
context. If null, the data will be uploaded to a CPU buffer.
@param data The data used to populate the buffer, or nullptr to create a zero-
initialized buffer.
@param size Both the size of the data in 'data' and the size of the resulting
buffer.
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2284 |
SkSurfaceGanesh.h |
Caller data passed to RenderTarget/TextureReleaseProc; may be nullptr. |
11155 |
vk |
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