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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ShaderModule.h"
#include "CompilationInfo.h"
#include "Device.h"
#include "ipc/WebGPUChild.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/WebGPUBinding.h"
namespace mozilla::webgpu {
GPU_IMPL_CYCLE_COLLECTION(ShaderModule, mParent, mCompilationInfo)
GPU_IMPL_JS_WRAP(ShaderModule)
ShaderModule::ShaderModule(Device* const aParent, RawId aId,
const RefPtr<dom::Promise>& aCompilationInfo)
: ObjectBase(aParent->GetChild(), aId, ffi::wgpu_client_drop_shader_module),
ChildOf(aParent),
mCompilationInfo(aCompilationInfo) {}
ShaderModule::~ShaderModule() = default;
already_AddRefed<dom::Promise> ShaderModule::GetCompilationInfo(
ErrorResult& aRv) {
RefPtr<dom::Promise> tmp = mCompilationInfo;
return tmp.forget();
}
} // namespace mozilla::webgpu